Programming and Coding in Vocational Education
2023-2-SK01-KA210-VET-000184496
PROJECT DESCRIPTION
Our objectives are clustered in three main areas, each of them following the priorities of the programme.
OBJECTIVE NR. 1 INTEGRATE INNOVATIVE METHODS AND STRATEGIES INTO REGULAR VOCATIONAL
EDUCATION AND TRAINING
Provide students with relevant theoretical knowledge and practical training opportunities to boost their competence in:
– programming and coding.
– the use of CNC machines
– the use of 3D printing
Prepare lesson plans and project activities related to:
– programming and coding.in vocational education and training
– the use of CNC machines in vocational education and training.
– the use of 3D printing in vocational education and training.
OBJECTIVE NR. 2 INCREASE THE LEVEL OF ATTRACTIVENESS OF VOCATIONAL EDUCATION AND TRAINING
Make science and technology more popular and understandable to public.
Increase the level of attractiveness and recognition of our schools
Organise open days and community events to promote vocational education and training.
– European Vocational Skills Week
– Hour of Code
– World Science Day for Peace and Development
– International Day of Women and Girls in Science
OBJECTIVE NR. 3 DEVELOPMENT OF KEY COMPETENCES
Organise skills competitions and promote professions by organising European Vocational Skills Week.
Simulate real life situations so that students could practise their skills and get ready for a labour market.(organising events,
designing products with the use of CNC machines, involvement in community events)
Get to know Slovenian, Slovak and Hungarian culture, way of life and educational system.
PROJECT RESULTS AND OUTCOMES
-Project logos
-Project website, application
-E-twinning project
– dissemination materials (posters, leaflets, flyers, brochures, 3D products)
– peer to peer activities – peer to peer learning, digital materials
– Lesson plans/project activities in the area of „programming and coding, CNC machines, 3D printing – 15 lesson
plans/activities per project partner,
45 lesson plans/activities in total
– chess set figures (produced by 3D printers)
– bird houses, bee hives (produced by CNC machines)
– key competences developed
– international cooperation increased
– schools are more recognised and attractive
– innovative methods and strategies in the field of vocational education and training applied
